![]() Until 4.8 release UnrealĮngine actually was not optimized for building open-world games. Using this technology we’ve put a lot of effort in creating a very beautiful and detailed world. There was a paid license by then (something like $19 per month). It’s great that we have Unity 5, which is so much better, but unfortunately it was released only 3 month ago and we have already started working with Unreal by that time. ![]() There are a lot of teams struggling now, working with Unity and trying to optimize everything for their game. You might get acquainted with the style, characters, combat, soundtrack, overall game mechanics or even the story of Die Young videogame. We know that this engine is great for mobile products but in my opinion it doesn’t suit AAA-games. I personally and our lead programmer have experience working with Unity, developing mobile games. There are only six people in our company, and only two of us have real experience in the development of videogames. ![]() Cryengine is too difficult for small studios to use. Our team actually had three possible choices: Unreal Engine 4, Unity 5 and Cryengine.
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